Tomb Busters · Content Hub · Items

Items

Gear and gadgets from CN client reference. Owner will reconcile with official Items cards after launch.

CN Preview — verify after global launch

31 entries · hub atlas (not individual pages per entry).

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Flashlight reference

Flashlight

A basic flashlight. Battery life is limited, but it still gets the job done underground.

Professional Flashlight reference

Professional Flashlight

A high-output field light with better brightness and runtime than the standard flashlight.

Compass reference

Compass

Feng-shui flair aside, using it auto-marks one piece of salvage on the map.

Night Vision Goggles reference

Night Vision Goggles

Company R&D gear with passive recharge—clear sight in dim or pitch-black areas.

Jetpack reference

Jetpack

Top-tier kit with an anti-gravity engine. Watch overheating explosions and fall damage.

Glow Stick (Red) reference

Glow Stick (Red)

Bright red chem light—hold it or toss it for solid area lighting.

Glow Stick (Green) reference

Glow Stick (Green)

Bright green chem light—hold it or toss it for solid area lighting.

Glow Stick (Blue) reference

Glow Stick (Blue)

Bright blue chem light—hold it or toss it for solid area lighting.

Shovel reference

Shovel

Starter tool—dig soil or smack bugs in a pinch.

Revolver reference

Revolver

Compact wheel gun with strong mid-to-close range DPS and generous ammo capacity.

Sawed-Off Shotgun reference

Sawed-Off Shotgun

Unknown-origin firearm with a shortened barrel for tight tomb corridors.

Shotgun Shells reference

Shotgun Shells

Ammo for the sawed-off shotgun.

Flashbang reference

Flashbang

Blinding flash and loud bang—standing too close can still burn you.

Bayonet reference

Bayonet

Light military blade for melee and field survival.

Stun Gun reference

Stun Gun

Auto-targeting taser—shocks stun monsters for follow-up damage.

Energy Drink reference

Energy Drink

Field favorite—one sip and your operator snaps back to full stamina.

Grave Robber Charm reference

Grave Robber Charm

Veteran talisman that can block one lethal hit when it matters most.

Boombox reference

Boombox

Unlabeled tape inside—dance to heal. Loud music may attract monsters.

Extract Button reference

Extract Button

One press returns you to the van with all carried loot—usually breaks after use.

Defibrillator reference

Defibrillator

High-voltage jolt revives downed teammates and damages monsters.

Med Kit reference

Med Kit

Three heals per kit, repairable for repeated use in long runs.

Slime Orb reference

Slime Orb

Throw to create a one-minute slow zone that hampers monster movement.

Tool Pouch reference

Tool Pouch

Gadget-only storage (6 slots). Items inside add no weight but must be pulled out to use.

Spirit Gourd reference

Spirit Gourd

Seals monsters without chanting—success rate depends on target condition.

Extra Backpack reference

Extra Backpack

General storage backpack with three slots.

Peachwood Sword reference

Peachwood Sword

Century peachwood blade—bonus vs. paranormal foes; charged strikes may instant-kill them.

Long Whip reference

Long Whip

Extended whip weapon—charge for a special utility strike.

Spear reference

Spear

Forged steel spear—simple form, heavy single-target damage.

Folding Fan reference

Folding Fan

Razor fan—throw after charging for ranged cuts; strong vs. some paranormal targets.

Lure Grenade reference

Lure Grenade

Tactical noisemaker—draws nearby monsters away for flanks and extracts.

Parasol reference

Parasol

Opens for offense or cover; deploy mid-air to glide down slowly.

Full write-ups and tactics: items catalog — CN preview; verify after global launch.