Monsters — Content Hub Roster (31)
Tomb Busters monsters from the official EN Content Hub — summaries and Health, Speed, Attack (1–5) matching tombbusters.net.
- GameTomb Busters
- CategoryDatabase & Meta
- Last verified2026-05-26
All 31 monsters below mirror the English Content Hub → Monsters dossier on tombbusters.net: portrait art, Monster Info summary, and Base Attributes (Health, Speed, Attack on a 1–5 scale).
Behavior & habits come from our owner catalog (translated for Western readers). Defense guide rolls out after launch; capture fields are still cooking.
Full catalog · monsters from official Content Hub
31 monsters in this guide. Official EN stats and summaries, plus Behavior & habits in plain English. Defense and capture fields follow the launch rollout schedule. Open compact grid view →

Marmot
An internal-map monster that collects Salvage and brings them back to its nest. Timid by nature, it shrieks when approached and attacks intruders.
- Health
- 1/5
- Speed
- 3/5
- Attack
- 2/5
Behavior & habits
Indoor hoarder with a nest obsession. It stands up to stare at you like a concerned landlord, then shrieks if you get clingy. Touch its stash—or steal from the nest—and it goes full feral on sight.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Ghost Bride
A monster found in both internal and external maps. It usually targets employees who are alone—only the targeted employee can see her.
- Health
- 4/5
- Speed
- 2/5
- Attack
- 4/5
Behavior & habits
Only hunts solo players (piggyback buddies are safe). Once you're marked, even the van won't save you—lights flicker, NVGs glitch, pottery explodes, and only YOU hear the laughter. Flickers 1–2 are foreplay; the hit lands on flicker 3 (4 if you're on high ground, and skybox campers might dodge entirely).
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Alternates
An internal-map monster that mimics an employee’s appearance and voice. Once it catches an employee, it turns them into an alternate.
- Health
- 2/5
- Speed
- 3/5
- Attack
- 5/5
Behavior & habits
Indoor/outdoor cosplayer with commitment issues. Copies your look, your walk, and your voice, then chases you outside like a bad improv troupe. One hug ≈100 damage and you become the next dummy. It pauses for a second, says something creepy, then shuffles over with arms raised.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Puppet
An internal-map monster with an extremely hard body, but it can be killed with firearms. It dashes toward prey at high speed, but stops when watched.
- Health
- 5/5
- Speed
- 5/5
- Attack
- 4/5
Behavior & habits
Weeping Angel rules, but angrier and bullet-shaped. Stare = freeze. Blink = sprint until its battery dies, then it kneels to recharge. Also does bad impressions of your teammates. Melee bounces; guns and whip trips do not.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Varven
An external-map monster with no sight but extremely sharp hearing. It locates prey by sound.
- Health
- 4/5
- Speed
- 4/5
- Attack
- 5/5
Behavior & habits
Outdoor patrol with zero eyes and max ears. Any noise near it is an invitation to get mauled. The closer you are to midnight in-run, the sharper its hearing gets—so maybe don't narrate your loot.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Earpent
An external-map monster that hides underground. It hunts nearby prey and erupts from below for a fatal strike.
- Health
- 4/5
- Speed
- 2/5
- Attack
- 4/5
Behavior & habits
Buried outdoor ambusher—think landmine with commitment issues. Hears you getting cozy above its tunnel, then erupts for a one-shot hello from below. Details still being dug up (literally).
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Mawfin
An internal-map monster driven by hunger to seek intruders. It is extremely fast in a chase, but clumsy when turning.
- Health
- 2/5
- Speed
- 4/5
- Attack
- 2/5
Behavior & habits
Indoor hunger missile. Roars like a truck backing up, then accelerates in straight lines like it forgot how corners work. Great in hallways; embarrassing near pillars.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Shadowling
An internal-map monster that approaches from behind. If spotted, it retreats—but staring at it too long triggers an attack. It grabs the prey and carries them deeper into the map to finish them off.
- Health
- 2/5
- Speed
- 3/5
- Attack
- 5/5
Behavior & habits
Indoor creep that hates eye contact but hates being ignored more. Spots you from behind; brief glance sends it away, prolonged stare triggers a free ride to the back of the map. You can wriggle free mid-kidnap—some speedrunners treat the ride like Uber to the gold room.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Skyrant
An external-map monster that emits a red glow to mark intruders, then quickly closes in to attack.
- Health
- 4/5
- Speed
- 4/5
- Attack
- 4/5
Behavior & habits
Outdoor boss energy: red laser pointer of doom, then a chase if you don't break line of sight. Early chase is jog-speed—dump loot, sprint, use cover. Roughly ten gun hits to put it down.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Bat
An internal-map monster that often hangs upside down from ceilings to ambush passing employees. It only lets go when attacked.
- Health
- 1/5
- Speed
- 2/5
- Attack
- 1/5
Behavior & habits
Ceiling face-hugger. Drops on you, drains HP, and yeets your entire inventory to the floor. Only lets go when hit. Pro tip: scan ceilings and keep a lantern handy—lit paths sometimes get ignored.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Terrawar
An internal-map monster that periodically stops to scout its surroundings and lock onto nearby moving prey. It uses a shotgun, switching to melee when employees get close.
- Health
- 3/5
- Speed
- 3/5
- Attack
- 5/5
Behavior & habits
Indoor patrol with a movement-only security camera. Eyes closed while walking, opens when stopped—if you're moving, you're guilty. Shotgun at range (meh), kick up close (absolutely not meh).
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Slime
An internal-map monster that is usually unkillable. It becomes enraged when attacked and dances to the rhythm of music.
- Health
- 5/5
- Speed
- 1/5
- Attack
- 2/5
Behavior & habits
Indoor immortal goo ball. Can't kill it—only annoy it into getting bigger and faster. Nearby boombox? It vogues. Being eaten means no body bag for your squad to revive.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Drumlion
An internal-map monster that follows an employee for a while, then starts beating its drum. When the music ends, a lion bursts out and attacks.
- Health
- 3/5
- Speed
- 5/5
- Attack
- 3/5
Behavior & habits
Stalker with a drum solo. Follows you, builds dread, then summons a lion that runs like it mainlines espresso. During the drum phase you can shake it off or door-cheese it; the lion needs height or teamwork.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Spider
An internal-map monster that clings to walls and spins webs in its territory. Its webs track prey and slow movement.
- Health
- 2/5
- Speed
- 2/5
- Attack
- 4/5
Behavior & habits
Nest landlord with web traps. Hangs on walls, poor eyesight unless you're in its face, but webs slow you and ping you from across the room. Clear webs early or enjoy the bat-spider tag team.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Grizzle
An internal-map monster that typically attacks with a shotgun, switching to melee at close range.
- Health
- 3/5
- Speed
- 3/5
- Attack
- 3/5
Behavior & habits
Indoor shotgun bear. Kicks hurt more than buckshot—don't let it get personal. Sometimes drops its gun when deleted; free loot if you're brave.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Red Panda
An internal-map monster that devours scattered Salvage and sometimes spits them back out after feeding. When frightened, it begins to cry—if not calmed in time, it undergoes a terrifying mutation.
- Health
- 4/5
- Speed
- 4/5
- Attack
- 5/5
Behavior & habits
One per run—precious trash panda. Eats salvage, cries if fights scare it, and mutates into a giant cat if you don't pick it up and soothe it. Soothe or suffer (~100 damage swipes).
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Slurp
An internal-map monster that can only see moving prey. It often lurks near Salvage, waiting for employees to collect them. It captures prey with its tongue—striking the tongue at the right moment is an effective counter.
- Health
- 4/5
- Speed
- 2/5
- Attack
- 4/5
Behavior & habits
Disguises as a suspicious dirt pile (listen for the croak). Tongue snatch at range, swallow at close—without a grave token you're not coming back. Three crates high and it can't reach you; two is still risky.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Eggie
A mysterious eggbae monster found in internal maps. It hops around to disrupt employees. Once touched, it mutates immediately—becoming docile and able to sense nearby danger.
- Health
- 1/5
- Speed
- 1/5
- Attack
- 1/5
Behavior & habits
Bouncy egg gremlin. Mutates on touch into a calm form that sniffs danger—pet it too long and it nips for 10 HP. Pick it up and it may self-destruct if spooked. You can also yeet it out of the map.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Fuggie
A mysterious eggbae monster found in internal maps. It hops around to disrupt employees. Once touched, it mutates immediately, goes berserk, and relentlessly chases its target.
- Health
- 2/5
- Speed
- 2/5
- Attack
- 1/5
Behavior & habits
Same egg family, different attitude. Touch it and it mutates into a berserk chaser. Field notes still incubating.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Priggie
A mysterious eggbae monster found in internal maps. It hops around to disrupt employees. Once touched, it mutates immediately and tries to cling to the employee.
- Health
- 2/5
- Speed
- 1/5
- Attack
- 1/5
Behavior & habits
Egg that latches onto your butt and refuses to leave. HR has been notified.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Glacipuppet
An internal-map monster, suspected to be a puppet that froze and mutated. Its body is twisted and contorted. It can only be killed with firearms, and it relentlessly advances—only watching it can stop it.
- Health
- 5/5
- Speed
- 5/5
- Attack
- 4/5
Behavior & habits
Frozen puppet cosplay gone wrong. Gun-only kill, advances unless watched—classic don't-blink energy with frostbite.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Vixen
An internal-map monster that looks like a dreamlike beauty from afar. Rumor says she dances for visitors—but looking away during the dance brings severe consequences.
- Health
- 5/5
- Speed
- 2/5
- Attack
- 5/5
Behavior & habits
Fox spirit with a three-act dance recital. Lock eyes, don't move, don't look away—or face jumpscare tax (first one free, later ones lethal). Murders other monsters mid-dance except puppets and foxlets. Foxlet drama summons her.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Foxlet
An internal-map monster that is timid, sensitive, and extremely gluttonous. It avoids employees, but rumor says feeding it may earn a reward.
- Health
- 2/5
- Speed
- 2/5
- Attack
- 1/5
Behavior & habits
Shy, snack-motivated fox. Feed it and it might pay you back. Still writing the treat menu.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Sakaban
A monster found in outdoor waters. It slowly pursues prey, then swallows them whole when close. It can consume smaller members of its own kind and grows through predation.
- Health
- 4/5
- Speed
- 1/5
- Attack
- 5/5
Behavior & habits
Outdoor water balloon with teeth. Swallows prey whole, eats smaller cousins, grows like a Tamagotchi you didn't ask for.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Seabbney
A monster found in both indoor and outdoor waters. It devours scattered Salvage, and its spines carry a neurotoxin.
- Health
- 1/5
- Speed
- 1/5
- Attack
- 1/5
Behavior & habits
Indoor/outdoor water pest that eats salvage and stings with neurotoxin spines. Notes still drying off.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

TungTonTing
An internal-map monster that stops to make a loud thumping sound when it spots a target, then launches a frenzied chase. After taking enough damage, it enters a berserk phase and charges targets from long range.
- Health
- 4/5
- Speed
- 4/5
- Attack
- 3/5
Behavior & habits
Indoor thumper—stops to go boom-boom, then full send. Wounded phase adds long-range charges. Details coming soon.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Ermine
An internal-map monster that disguises itself as high-value salvage. After an employee picks it up, it toys with them and steals their items. When it has nowhere to run, it changes form and begs for mercy.
- Health
- 3/5
- Speed
- 3/5
- Attack
- 1/5
Behavior & habits
Global singleton scam artist. One on the map, runs from people, disguises as juicy loot—pick it up and it yoinks an item (not from your backpack) and bolts. Counterplay file still being written.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Yount Emperor
A monster active in the inner maps. A mysterious masked youth who sets mirrors to watch the area. When a mirror shatters, judgment falls upon the one who broke it.
- Health
- 5/5
- Speed
- 1/5
- Attack
- 5/5
Behavior & habits
Masked kid with mirror surveillance. Break a mirror, get judged. Field report pending.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Qin Emperor
A monster that wanders through a warped time-space, forever seated upon the Throne to judge all who approach. Usurpers are executed, and those it takes interest in are absorbed into its will. Legend says that when it rages, blood flows for a thousand miles.
- Health
- 5/5
- Speed
- 2/5
- Attack
- 5/5
Behavior & habits
Timeline boss on a throne. Trespassers die; favorites get absorbed. Lore drops still being transcribed.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

Uggie
A mysterious eggbae monster found in internal maps. It hops around to disrupt employees. Once touched, it mutates immediately—looking easy to bully, but born with an ear-splitting voice.
- Health
- 2/5
- Speed
- 1/5
- Attack
- 1/5
Behavior & habits
Loud egg with main-character volume. Screams for 10 damage plus knockback and chases like it owes you money. Hard to shake once aggro'd.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.

True Skyrant
A monster that roams the outer maps. It is usually a silent statue, but once awakened it reveals its true form, rises into the air, and looks down upon the ground. Rumored to be this land’s “guardian,” it fires arcane bolts to purge intruders one by one.
- Health
- 4/5
- Speed
- 4/5
- Attack
- 5/5
Behavior & habits
Outdoor statue that wakes up, floats, and laser-tags intruders one by one. True form hits harder than the regular sky king cosplay.
Defense guide
Counterplay tips drop about 12 hours after the May 27 launch—we're not here to spoil your first panicked sprint through the tombs. Spoiler gremlins ruin the fun for everyone.
Capture details
Still in the gourd lab. Capture notes coming soon.
Capture use
Still in the gourd lab. Capture notes coming soon.
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